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Post by Bogan on Jun 4, 2004 0:10:37 GMT
we won't be seeing that Stug III in this mod Sunray. here's why: "In early 1943, the StuG III Ausf. G appeared, based on the chassis of the PzKpfw III Ausf. M. The Ausf. G would be manufactured in far greater numbers than all other variants of StuG combined. Among other chassis enhancements, a cupola was added for the commander, a shield for the Maschinengewehr (Machine Gun; MG) 34 was introduced in front of the loader’s hatch, and armour plate was added to protect the front of both panniers." from a website, wwIIchatpubs i think it was. sure does look fancy with that shield though.
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Post by new units on Jun 4, 2004 21:32:40 GMT
o man this new units are amzing also the painting of the skins !!no bulnuts colours just how it should be ,
i saw plenty of mods and i dont like them at all . this is truely amazing .
greetings Robin
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(GD) Silvio
New Member
eight, nein, ten banana
Posts: 22
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Post by (GD) Silvio on Jun 9, 2004 0:05:00 GMT
are we gonna see any PzKpfw 35(t) of the 6th Panzer Division then? ;D
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Post by Adrian Taylor on Jun 9, 2004 12:10:06 GMT
Sorry, no. Adrian
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Post by Adrian Taylor on Jun 18, 2004 17:44:21 GMT
As we have some time before release I have asked my modeller to create a model for the Pz II Flammingo. This he is doing over this weekend (thank to Docandy for the pics ). This will simply replace the re-textured Pz II already in the GD mission. Adrian
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Post by Anon on Jun 25, 2004 5:43:28 GMT
Adrian, you are my hero. Seriously. ;D
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Post by Adrian Taylor on Jun 25, 2004 8:33:48 GMT
Ops, Let that out the bag. Should have posted the last message in the Beta Test area. Oh well, yes. There is a new model for the Pz II Flammingo and it is awesome with the re-vamped flamethrower effects. Will post a screen shot soon. Adrian
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Post by BHRocks on Jul 3, 2004 8:17:43 GMT
i have a question: first: what is ostfront? second: is it also possible to use it with BH?
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Post by Adrian Taylor on Jul 3, 2004 9:28:19 GMT
Hi BH Rocks Ostfront is an Add-on which makes Blitzkrieg much more realistic without compromising on game play. For example sight ranges have increased with tanks & a/t guns able to see 4x that of the orginal game. There is also a totally new german campaign to utilise these game play changes with new units and enhanced scripting. You can download the demo from my site www.activegaming.org and also read through the various posts on this forum and the CDV Mod forum to get an idea. And yes, Ostfront will work with BH. Adrian
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(GD) Silvio
New Member
eight, nein, ten banana
Posts: 22
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Post by (GD) Silvio on Jul 3, 2004 20:47:27 GMT
can i have a copy
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Post by Adrian Taylor on Jul 4, 2004 23:01:43 GMT
Soon Silvio, soon Adrian
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(GD) Silvio
New Member
eight, nein, ten banana
Posts: 22
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Post by (GD) Silvio on Jul 7, 2004 18:42:11 GMT
Soon Silvio, soon Adrian yay!
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Post by Wolfseven on Jul 8, 2004 17:20:42 GMT
Hey, Adrian you still working on this Mod? I know you and PzKpfwr have been taken LUA's. I have a question, is it possible to do a rail model artillery piece the Leopold rail gun? I think it was the Germans; I believe Pz is trying to make one. In Maya 4.5.
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Post by Adrian Taylor on Jul 8, 2004 18:03:16 GMT
I will be staying way clear of such units. And if I do they would play a non-functioning role. Their use on a tactical battlefield is next to nothing.
Adrian
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Post by Adrian Taylor on Jul 8, 2004 18:12:10 GMT
And yes, We are still working on this Add-On, which is almost complete Adrian
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