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Post by Adrian Taylor on Apr 23, 2004 13:01:26 GMT
Here is some Self Propelled Artillery support for the Germans. Model licensed from Intex Publishing GmbHThis little beauty ( ) will be designated as Artillery and thus is an upgrade for your towed artillery. ;D Adrian
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Post by Schpetzka on Apr 23, 2004 18:12:34 GMT
Excellent, I've always wanted some SIGs in this game. Gets annoying having to wait for the Wespes and Hummels to show up to get some real SPGs.
Beautiful job on the model, does it have any small arms (mounted MG?).
And guys, my response was to the guy speaking of teaching Russian infantry in TRENCHES a lesson. At longer ranges the bad depression of the gun was offset by the bullet fall but to engage guys in trenches I assume you need to be relatively close and so can't attack them. Anyone standing was a fair target.
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Post by Adrian Taylor on Apr 23, 2004 19:06:53 GMT
Not quite 100% with the texture, so may get a re-do if I get time. Unfortunately, no MG for close in work so you will need to look after it The Flakverling will be able to engage infantry and soft skins out to a fair distance but its accuracy is rather low. Looks great though with all the shells hits though Adrian
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Post by Bogan on Apr 23, 2004 22:20:00 GMT
that sig looks a whole lot better with the retexture ;D i'd say stick with that, actually it looks kinda cute now. i don't want to discuss negative depression anymore, it's ruinining my state of elevation.
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Post by Adrian Taylor on Apr 24, 2004 8:05:34 GMT
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Post by foxy on Apr 24, 2004 12:56:38 GMT
Nice little group that is, looks fine to me. The canvas on the Krupp Is excellent.
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Post by Adrian Taylor on Apr 25, 2004 9:05:59 GMT
I ahve been hard at work texturing (me eyes are all screwed up ). Here are the latest additions to the German half tracks. www.activegaming.org/images/German Halftracks.jpg[/img] Sdfkz 251/6 and Sdkfz 251/7 licensed from Intex Publishing GmbHThe Pioneer half track will have similar capabilities to the Opel Engineering support vehicle with the addition of the MG and the ability to cross rough ground.
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Post by Bogan on Apr 26, 2004 0:51:22 GMT
crikey, that looks good. and the panzer II , i hadn't seen that. those halftracks too, nearly the whole force in panzer grey, it's just plain fantastic. i wanted to ask if you would retexture those, but i didn't have the cheek. any plans for the stug retexture?
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Post by Adrian Taylor on Apr 26, 2004 5:11:39 GMT
Stugs been re-textured. I will be finished within a couple of days and will post some family album shots Adrian
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(GD) Silvio
New Member
eight, nein, ten banana
Posts: 22
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Post by (GD) Silvio on Apr 30, 2004 3:29:48 GMT
cool
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Post by foxy on Apr 30, 2004 9:05:13 GMT
Seems the panzergrenadiers are well catered for here. Like the new textures, give a better feel of being on the road for long periods. magic stuff.
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Post by Adrian Taylor on May 2, 2004 23:03:47 GMT
Here is the Junkers 88 requested not so long ago. www.activegaming.org/images/No Bunker.jpg[/img] The Junkers will be able to carry out roles as a level and Dive Bomber. These shots are as a Dive Bomber carrying 1000lb Bunker busting bombs. Adrian
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Post by Bogan on May 3, 2004 4:45:06 GMT
that looks really good. can't wait to try it out. it sure looks like it busted that there bunker to bits
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Post by Adrian Taylor on May 3, 2004 7:58:42 GMT
Needs some work on the texture still, such as the addition of identication markings I have done some work on modding bomb release, so that bombs are now released at the end of the dive not at the beginning. This looks more realistic and also leads to better accuracy. Adrian
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Post by Schpetzka on May 3, 2004 8:20:11 GMT
WOW! Thanks for adding it in! I was only kidding when I asked for it. Did a good job on the texture, classic summer camoflauge.
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