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Dec 15, 2009, 6:20pm




ACTive Gaming Forum :: General :: General Board :: The Future of ACTive Gaming
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 AuthorTopic: The Future of ACTive Gaming (Read 2,388 times)
foxy
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 Re: The Future of ACTive Gaming
« Reply #15 on Aug 23, 2007, 7:30am »

All sites have to shut down for maintainance, so this might have been the case here lol.

I shut down every night, so as to be fresh next day, but good job I am not wires and electrods, as I would never get any sleep. ;D
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joshua
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 Re: The Future of ACTive Gaming
« Reply #16 on Apr 30, 2008, 7:49pm »

??
Is this forum online again?
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Bogan
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 Re: The Future of ACTive Gaming
« Reply #17 on May 3, 2008, 10:31am »

It's always online. We just don't have a lot of action.
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thinkman
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 Re: The Future of ACTive Gaming
« Reply #18 on Apr 10, 2009, 10:55am »

Hi Adrian!

So, what's up with Active Gaming then? ;)

Did CDV put the final nail in your coffin 2007?

Is Mission:Overlord abandoned?

Are you waiting for Blitzkrieg engine to become 'abandonware'?

(So you can finally finish what you've begun.)

I must say you had a clear vision with the Mission series. But the
engine was never good enough IMO.

With the right engine, using simpler & better workloads for the
player, it would STILL be dynamite gameplay.

What other suitable engines are out now? CoH?

Cheers,
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